If you want to do shorter runs, instead of a bunch of loops with them, slapping down Villages and putting a Vampire Mansion beside them will give easy, guaranteed, 5 enemy fights for 4 loops each, which is a quick way to grab a few. You can also add in Bookeries to convert the vampires to vampire mages, letting you start farming Astral Orbs which you'll want 2 of. You can swap the Groves for Swamps to negate the vampirism effect, and mosquitos with the suicide ability will kill everything on their side of the field, as long as you don't have any healing you'll be fine. You can add Battlefields overlapping the areas to have ghosts spawn, adding even more combatants to the fight, and vampires can summon bats as well if kill order works out in your favour. What kind of warranty option did the author purchase What card did they have on their farm team What is the name of the game mode What does the author love. Well, later acts will have higher droprate, so it will be easier to farm it in act 3 if you can, but the setup I've used for it is to spam out groves on every time, with Vampire Mansions set up to cover as much of it as possible. I suppose 4 might be theoretically possible, but 3 is the most I've seen. If you add in that Skeletons can turn into a Crumbled Skeleton on death, then you can easily get 10+ enemies and as many as 3 orbs off a single fight. MaScreenshot by Gamepur To move forward in Loop Hero, you need to upgrade your town. Any of the units with Souls have a chance to turn into Ghosts, which can turn into Ghosts of Ghosts. How to farm Orbs of Expansion in Loop Hero Expand your town with these tips and tricks. Below is the list of Camp Buildings in Loop Hero, how to build them, and what their effects are. Camps can help unlock helpful cards and the ability to craft items that are necessary for expeditions and loops. ![]() ![]() When she dies she turns into a Tome, that makes 7. by Stefany Hernandez updated ApCamp Buildings are one of the most essential mechanics in Loop Hero. If you've got an Abandoned Bookery that turns your basic Vampire Guy into a Vampire Lady. At 50% he'll spawn a swarm of bats if there is room, that makes 6. Vampire Mansion will add a Vampire Guy as a 5th unit. * DON'T put down a blood grove, as it will prevent things with souls from becoming ghosts, and vampire mages from becoming Tomes.Ĭombine all those things and get 4 units on a tile together. * Something to spawn enemies with souls such as Ratwolves, Skeletons, or Mosquitos (Only do Mosquitos with Necro) Originally posted by Doombringer:Skeleton loot isn't bad, but their armor scales up to the point where you can't really kill them without pure damage (if you do way too many loops).It has to be 5+ kills, not enemies, so having worms or skeleton archers in rank 3 won't have any impact. Meadows are decent for metamorph and have low deck weight. The higher in acts you go the more common they become. I believe you can still get them in act 1, but they’re rarer. (goblins and harpies do too much damage relative to the rewards) The orb of evolution is obtained by killing atleast 5 enemies in a single battle (ghosts count as enemies so battlefields can be a good way at farming these). Once you get hp buffs from elsewhere don't use mountain (unless metamorph farming). Use rocks to make the big mountain or on edges, and mountains in the center to max bonus. You can also oblivion and rebuild the big mountain to farm metamorph. Rocks are good early on before you have all the silly hp buff stuff from other sources. ![]() If you want to fill the map faster and can deal with the junk loot they are good. You place a village, put two wheat fields to either side of it, then oblivion the village. Now I'm grinding the least fun character to get items that are still dropping so slow I had to dismantle items to get enough Orbs of Expansion the Bookery unlocked. In my own experience, the best way to farm orbs of unity is from overgrown wheat fields. Necromancer is so much more powerful than the other two characters, but probably the least fun to play. Ratwolves early in the loop are how warriors get gear. Orbs of Expansion and Necromancer killed the game for me. Vampire Village spam with battlefields is fun. Sorch Worms can run away, so not really directly comparable to skeletons (no loot from run aways, also leads to bigger fights with them, also they have ranged attacks. And all thats left for me are the Ibushi pants, which require. ![]() Skeleton loot isn't bad, but their armor scales up to the point where you can't really kill them without pure damage (if you do way too many loops). orb of expansion farming all of the endgame buildings need it but it seems so rare i know they drop from fights with 5 or more enemies, but they drop so rarely. How do you farm the Wind Serpent orb I set a goal to craft all the high rank armor in the game.
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